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DRG Claim Auditing

Prepared for:

The Challenge

Zelis, an industry leader of healthcare payer and provider servicing, needs to support a growing line-of-business that audits DRG (Diagnosis Related Groups) Claims. To succeed, they’d require an intuitive application that offered some current app familiarity to their users. Much of the work auditing a DRG is currently performed within a thick desktop client, which they call a ”training nightmare” and would prefer a scalable web-based client.

After finding the team at Zelis to be rooted in traditional waterfall processes for product delivery, we recognized an opportunity to introduce change management for the benefit of the overarching organization.

The Results

As a result of understanding the user and business, our team was able to provide a successful self-checkout experience that led to

35%

Reduced Reduced customer checkout time checkout time

3%

Yearly revenue increase with shorter wait times

42%

Reduced workforce resources cost for customer service/support during the self-checkout process

The Team

Product Sponsor

UX Director

UX Lead

UX Designer

Business Stakeholders

Architects

Developers

Business Analyst

Project Manager

Deliverables

Enterprise Design System

UX Research

UI Design

Interactive Prototypes

User Accepted Backlog Requirements

The Process

Our Process

Discovery & Observation

Understand the Business

We hold in-person kickoff meetings to learn the history of the product, and what they know about the problem space and their user base.

Understand the Product

To better understand the existing product we document the information architecture, and evaluate the design.

Understand the User

In order to gain insight into the user needs, we visit business locations and ask users about their experiences.

Analyze & Define

Refine the Findings

Utilizing our research, we refine and solidify the project’s focus to better align with business goals and user needs.

Synthesize the Findings

Examining our findings with stakeholders provides an opportunity to redetermine business motivation vs. user goals.

Prioritize the Findings

Prioritizing features based on impact vs. cost/time further aligns the project and business teams for the project’s success.

Build & Test

Conceptualize the Design

We create rudimentary designs from the workflows and user journeys in order to understand what actions will be available on a screen-by-screen level.

Formalize the Design

Adding a layer of polish by selecting the proper colors and shapes within the interface further enables the users to easily navigate the product to achieve their goals.

Evaluate the Design

By utilizing high-fidelity mockups within clickable prototypes, we begin to validate and refine what will become the final product.

Evaluating the Results

Pre-Engagement Heuristic

Post-Engagement Heuristic

Prototyping & User Testing

With a steady eye on an overall enterprise design system, we created a layout for their internal system needs. This system emphasized speed and the ability to scale. To test the layout, we crafted a click-through prototype with Adobe XD that could be immediately tweaked based on feedback and then retested.

Using this tool allowed us to provide users with a link and a loose script to follow. Each user could interact with the prototype at their convenience and offer their thoughts. The updates would be made and pushed to the same URL, thereby permitting the users to see the results of their feedback.

We took the findings from these exercises and cascaded them through other projects at the organization. This fast-tracked the enterprise design system’s internal user interface creation, and ensured on-time delivery of several products at once.

Results

10+

Daily increase in claim volume per nurse

48%

Increase in SDLC sprint velocity

6+

Workflow friction points removed

26%

Increase in DRG Capture/hit rates

* End metrics are considered ballpark/soft estimates being derived from baseline comparisons and computational averages.

Client Name

Company Name & Client Title

Putting wireframes in front of users during testing helped us "fail fast" before we spent resources on development efforts.